Free Download Program Xbox Games Compatible With The 360 Company

  
Free Download Program Xbox Games Compatible With The 360 Company

Video output formats • •, (PAL) • 480i, 576i (PAL) • RGB 480i, 576i (PAL) • () 480i, 576i,,,, • (YP BP R) 480i (D1), 480p (D2), 720p (D4), 1080i (D3), 1080p (D5) • 640×480, 848×480,, 1280×720 (720p), 1280×768,,, 1440×900,, 1920×1080 (1080p) • (later models) 480p, 720p, 1080i, 1080p • Note: 1080p video playback is limited to content from the Zune marketplace Graphics 500 MHz Sound • Analog stereo • Stereo ( and HDMI) • 5.1 (TOSLINK and HDMI) • Dolby Digital with WMA pro (TOSLINK and HDMI) Controller input. Controllers • 4 maximum* (any combination): • (USB wired, 2.4 GHz wireless) • • controllers • * • • • *4 Big button pads may be used in addition to other controllers. Connectivity Original models 2.4 GHz wireless, 3 ×, receiver, 100 Mbit/s Add-on: Wifi //, Wifi 802.11a/b/g/ Revised 'S' models 2.4 GHz wireless, 5 × USB 2.0, out, IR receiver, 100 Mbit/s Ethernet, Wifi 802.11b/g/n, AUX port, HDMI port Revised 'E' models 2.4 GHz wireless, 4 × USB 2.0, IR receiver, 100 Mbit/s Ethernet, Wifi 802.11b/g/n, AUX port, HDMI port Online services (18 million as for ) (requires and the latest update) Predecessor Successor Website The Xbox 360 is a developed. As the successor to the, it is the second console in the series. It competed with 's and 's as part of the. It was officially unveiled on on May 12, 2005, with detailed launch and game information announced later that month at the 2005 expo. The Xbox 360 features an online service,, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime.

Experience the new generation of games and entertainment with Xbox. Play Xbox games and stream video on all your devices. Should you own the digital version of a backwards compatible Xbox title, it will show up automatically on the 'Ready to Install' list in the 'My Games and Apps' section of the Xbox One dashboard. You won't need a disc in the console if you already own the game digitally. However, there are a handful of.

Available in free and subscription-based varieties, Xbox Live allows users to:; download games (through ) and game demos; purchase and music, television programs, and films through the and portals; and access third-party content services through media streaming applications. In addition to online multimedia features, it allows users to stream media from local PCs. Several peripherals have been released, including wireless, expanded storage, and the camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment. Worldwide across 2005–2006, the Xbox 360 was initially in short supply in many regions, including North America and Europe. The earliest versions of the console suffered from a high, indicated by the so-called ', necessitating an extension of the device's warranty period.

Microsoft released two redesigned models of the console: the Xbox 360 S in 2010, and the Xbox 360 E in 2013. Arcsoft Print Creations Activation Code Full. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide, making it the, and the highest-selling console made by an American company. Although not the best-selling console of its generation, the Xbox 360 was deemed by to be the most influential through its emphasis on digital media distribution and multiplayer gaming on Xbox Live. The Xbox 360's successor, the, was released on November 22, 2013. On April 20, 2016, Microsoft announced that it would end the production of new Xbox 360 hardware, although the company will continue to support the platform. Contents • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • History Development Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003.

In February 2003, planning for the Xenon began, and was headed by Microsoft's Vice President. That month, Microsoft held an event for 400 developers in to recruit support for the system. Also that month,, former president of of America, joined Microsoft.

On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several development kits were spotted using hardware. This was because the system's processor running the same architecture that the Xbox 360 would eventually run under 's processor. The cores of the Xenon were developed using a slightly modified version of the 's PPE architecture.

According to David Shippy and Mickie Phipps, the employees were 'hiding' their work from Sony and Toshiba, IBM's partners in developing the. Created the program which is included with the Xbox 360. Main article: The Xbox 360 was released on November 22, 2005, in the United States and Canada; December 2, 2005, in Europe and December 10, 2005, in Japan. It was later launched in Mexico, Brazil, Chile, Colombia, Hong Kong, Singapore, South Korea, Taiwan, Australia, New Zealand, South Africa, India, and Russia. In its first year on the market, the system launched in 36 countries, more countries than any other console has launched in a single year. Critical reception In 2009, named the Xbox 360 the sixth-greatest video game console of all time, out of a field of 25. Although not the best-selling console of the seventh-generation, the Xbox 360 was deemed by to be the most influential, by emphasizing digital media distribution and online gaming through Xbox Live, and by popularizing.

PC Magazine considered the Xbox 360 the prototype for online gaming as it 'proved that online gaming communities could thrive in the console space'. Five years after the Xbox 360's original debut, the well-received motion capture camera was released, which set the record of being the fastest selling consumer electronic device in history, and extended the life of the console. Ranked Xbox 360 the second-best console of the 1993–2013 period, stating 'It had its own social network, cross-game chat, new indie games every week, and the best version of just about every multiformat game. Is no and nowadays is no, but it's not about the exclusives—there's nothing to trump 's PS3 output, after all. Rather, it's about the choices Microsoft made back in the original Xbox's lifetime.

The PC-like architecture meant those early EA Sports titles ran at 60fps compared to only 30 on PS3, Xbox Live meant every dedicated player had an existing friends list, and Halo meant Microsoft had the killer next-generation exclusive. And when developers demo games on PC now they do it with a 360 pad—another industry benchmark, and a critical one.' Sales Region First available United States 25.4 million as of March 31, 2011 November 22, 2005 EMEA region.

Xbox 360 Premium package. The Xbox 360 began production only 69 days before launch, and Microsoft was not able to supply enough systems to meet initial consumer demand in Europe or North America, selling out completely in all regions except in Japan.

Forty thousand units were offered for sale on auction site during the initial week of release, 10% of the total supply. By year's end, Microsoft had shipped 1.5 million units, including 900,000 in North America, 500,000 in Europe, and 100,000 in Japan.

In May 2008 Microsoft announced that 10 million Xbox 360s had been sold and that it was the 'first current generation gaming console' to surpass the 10 million figure in the US. In the US, the Xbox 360 was the leader in current-generation home console sales until June 2008, when it was surpassed by the Wii.

The Xbox 360 has sold a total of 870,000 units in Canada as of August 1, 2008. Between January 2011 and October 2013, the Xbox 360 was the best-selling console in the United States for these 32 consecutive months. In Europe, the Xbox 360 has sold seven million units as of November 20, 2008, according to Microsoft.

In the United Kingdom, the Xbox 360 has sold 3.9 million units as of June 27, 2009, according to. While the original sold poorly in Japan, selling just 2 million units while it was on the market (between 2002 and 2005), [ ] the Xbox 360 sold even more poorly, selling only 1.5 million units from 2005 to 2011. Magazine reported in August 2011 that initially lackluster and subsequently falling sales in Japan, where Microsoft had been unable to make serious inroads into the dominance of domestic rivals Sony and Nintendo, had led to retailers scaling down and in some cases discontinuing sales of the Xbox 360 completely.

Legacy The Xbox 360 sold much better than its predecessor, and although not the best-selling console of the seventh generation, it is regarded as a success since it strengthened Microsoft as a major force in the console market at the expense of well-established rivals. The inexpensive did sell the most console units but eventually saw a collapse of third-party software support in its later years, and it has been viewed by some as a fad since the succeeding had a poor debut in 2012. The struggled for a time due to being too expensive and initially lacking quality titles, making it far less dominant than its predecessor, the, and it took until late in the PlayStation 3's lifespan for its sales and game titles to reach parity with the Xbox 360. TechRadar proclaimed that 'Xbox 360 passes the baton as the king of the hill – a position that puts all the more pressure on its successor, Xbox One'. The Xbox 360's advantage over its competitors was due to the release of high-profile titles from both first party and third party developers. The 2007 honored the platform with 38 nominations and 12 wins – more than any other platform. By March 2008, the Xbox 360 had reached a software of 7.5 games per console in the US; the rate was 7.0 in Europe, while its competitors were 3.8 (PS3) and 3.5 (Wii), according to Microsoft.

At the 2008, Microsoft announced that it expected over 1,000 games available for Xbox 360 by the end of the year. As well as enjoying exclusives such as additions to the Halo franchise and, the Xbox 360 has managed to gain a simultaneous release of titles that were initially planned to be PS3 exclusives, including,,,,,,, and. In addition, Xbox 360 versions of cross-platform games were generally considered superior to their PS3 counterparts in 2006 and 2007, due in part to the difficulties of programming for the PS3. Deemed the Xbox 360 as the most influential game system through its emphasis of digital media distribution, Xbox Live online gaming service, and feature. During the console's lifetime, the Xbox brand has grown from gaming-only to encompassing all multimedia, turning it into a hub for 'living-room computing environment'. Five years after the Xbox 360's original debut, the well-received motion capture camera was released, which became the fastest selling consumer electronic device in history, and extended the life of the console. Microsoft announced the, successor to the Xbox 360, at on June 10, 2013.

Although succeeded as Microsoft's main console by the Xbox One, support from publishers for the Xbox 360 is expected to continue until at least 2016. On April 20, 2016, Microsoft announced the end of production of new Xbox 360 hardware; the company will continue to provide hardware and software support for the platform, as selected Xbox 360 titles can be played on Xbox One. The Xbox 360 E model, announced at 2013's, shares many aesthetics with the. The main unit of the Xbox 360 itself has slight double concavity in matte white or black.

The official color of the white model is Arctic Chill. It features a port on the top when vertical (left side when horizontal) to which a custom-housed unit can be attached. On the Slim and E models, the hard drive bay is on the bottom when vertical (right side when horizontal) and requires the opening of a concealed door to access it. (This does not void the warranty.) The Xbox 360 Slim/E are standard 2.5' laptop drives, but have a custom enclosure and firmware so that the Xbox 360 can recognize it. [ ] Technical specifications. A sensor device.

The Xbox 360 E revision has an Xbox logo to the left of the Xbox 360 branding. Kinect is a 'controller-free gaming and entertainment experience' for the Xbox 360. It was first announced on June 1, 2009 at the, under the codename, Project Natal. The add-on enables users to control and interact with the Xbox 360 without a by using gestures, and presented objects and images.

The Kinect accessory is compatible with all Xbox 360 models, connecting to new models via a custom connector, and to older ones via a USB and mains power adapter. During their CES 2010 keynote speech, Robbie Bach and Microsoft CEO went on to say that Kinect will be released during the holiday period (November–January) and it will work with every 360 console. Its name and release date of 2010-11-04 were officially announced on 2010-06-13, prior to Microsoft's press conference. Main article: At launch, the Xbox 360 was available in two configurations: the 'Xbox 360' package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or 279.99, and the 'Xbox 360 Core', priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The 'Xbox 360 Core' was replaced by the 'Xbox 360 Arcade' in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008.

The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299. Two major hardware revisions of the Xbox 360 have succeeded the original models; the Xbox 360 S (also referred to as the 'Slim') replaced the original 'Elite' and 'Arcade' models in 2010. The S model carries a smaller, streamlined appearance with an angular case, and utilizes a redesigned motherboard designed to alleviate the hardware and overheating issues experienced by prior models. It also includes a proprietary port for use with the Kinect sensor. The Xbox 360 E, a further streamlined variation of the 360 S with a two-tone rectangular case inspired by, was released in 2013. In addition to its revised aesthetics, the Xbox 360 E also has one fewer USB port, no AV connector (and thus is HDMI-only), and no longer supports.

Three red lights on the Xbox 360's ring indicator representing a 'General Error requiring service of the Console or Power Adapter,' commonly nicknamed the 'Red Ring of Death.' The Xbox 360 (not Slim and E models) has been subject to a number of technical problems. Since the console's release in 2005, users have reported concerns over its reliability and.

To aid customers with defective consoles, Microsoft extended the Xbox 360's manufacturer's warranty to three years for hardware failure problems that generate a 'General Hardware Failure' error report. A 'General Hardware Failure' is recognized on all models released before the Xbox 360 S by three quadrants of the ring around the power button flashing red.

This error is often known as the '. In April 2009 the warranty was extended to also cover failures related to the E74. The warranty extension is not granted for any other types of failures that do not generate these specific error codes. Since these problems surfaced, Microsoft has attempted to modify the console to improve its reliability.

Modifications include a reduction in the number, size, and placement of components, the addition of dabs of epoxy on the corners and edges of the CPU and GPU as glue to prevent movement relative to the board during heat expansion, and a second GPU heatsink to dissipate more heat. With the release of the redesigned Xbox 360 S, the warranty for the newer models does not include the three-year extended coverage for 'General Hardware Failures'.

The newer Xbox 360 S and E models indicate system overheating when the console's power button begins to flash red, unlike previous models where the first and third quadrant of the ring would light up red around the power button if overheating occurred. The system will then warn the user of imminent system shutdown until the system has cooled, whereas a flashing power button that alternates between green and red is an indication of a 'General Hardware Failure' unlike older models where three of the quadrants would light up red. One of many powered games available on Xbox 360.

The Xbox 360 launched with 14 in North America and 13 in Europe. The console's best-selling game for 2005,, sold over a million copies. Five other games sold over a million copies in the console's first year on the market:,,,, and. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by with over 8 million copies. Six games were initially available in Japan, while eagerly anticipated titles such as Dead or Alive 4 and were released in the weeks following the console's launch. Games targeted specifically for the region, such as,, and, were also released in the console's first year.

Microsoft also had the support of Japanese developer, founded by creator. Mistwalker's first game,, was released in 2006 and had a limited-edition bundle which sold out quickly with over 10,000 pre-orders.

Blue Dragon is one of three Xbox 360 games to surpass 200,000 units in Japan, along with and. Mistwalker's second game, also sold over 100,000 copies.

The 2007 honored the Xbox 360 platform with 38 Nominations and 11 Wins. By March 2008, the Xbox 360 had reached a software of 7.5 games per console—a record for any console in history.

Main article: The Xbox 360's original was the Xbox 360 Dashboard; a that featured five 'Blades' (formerly four blades), and was designed by and. It could be launched automatically when the console without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on. A simplified version of it was also accessible at any time via the Xbox Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox Dashboard from the game. On November 19, 2008, the Xbox 360's dashboard was changed from the 'Blade' interface, to a dashboard reminiscent of that present on the Zune and Windows Media Center, known as the 'New Xbox Experience' or NXE.

Since the console's release, Microsoft has released several updates for the Dashboard software. These updates have included adding new features to the console, enhancing Xbox Live functionality and multimedia playback capabilities, adding compatibility for new accessories, and fixing bugs in the software. Such updates are mandatory for users wishing to use Xbox Live, as access to Xbox Live is disabled until the update is performed.

New Xbox Experience. Further information: At E3 2008, at Microsoft's Show, Microsoft's Aaron Greenberg and Marc Whitten announced the new Xbox 360 interface called the 'New Xbox Experience' (NXE). The update was intended to ease console menu navigation.

Its GUI uses the Twist UI, previously used in and the. Its new Xbox Guide retains all Dashboard functionality (including the Marketplace browser and disk ejection) and the original 'Blade' interface (although the color scheme has been changed to match that of the NXE Dashboard). The NXE also provides many new features. Users can now install games from disc to the hard drive to play them with reduced load time and less disc drive noise, but each game's disc must remain in the system in order to run. A new, built-in Community system allows the creation of digitized that can be used for multiple activities, such as sharing photos or playing games like. The update was released on November 19, 2008.

While previous system updates have been stored on internal memory, the NXE update was the first to require a storage device—at least a 128 MB memory card or a. Microsoft released a further update to the Xbox 360 Dashboard starting on December 6, 2011.

It included a completely new user interface which utilizes Microsoft's, and added new features such as cloud storage for game saves and profiles, live television, voice search, access to YouTube videos and better support for Kinect voice commands. Multimedia The Xbox 360 supports videos in (WMV) format (including and videos), as well as and media. The December 2007 dashboard update added support for the playback of format videos. The console can also and perform slideshows of photo collections with various transition effects, and supports audio playback, with controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

Music, photos and videos can be played from standard USB, Xbox 360 proprietary (such as memory cards or Xbox 360 hard drives), and servers or computers with or with 2 or higher within the local-area network in streaming mode. As the Xbox 360 uses a modified version of the AV protocol, some alternative UPnP servers such as uShare (part of the project) and can also stream media to the Xbox 360, allowing for similar functionality from non-Windows servers.

This is possible with video files up to HD-resolution and with several (MPEG-2, MPEG-4, WMV) and (WMV, MOV, TS). As of October 27, 2009, UK and Ireland users are also able to access live and on-demand streams of programming. At the 2007, 2008, and 2009, Microsoft had announced that services would soon be made available to use through the Xbox 360. In 2007, Microsoft chairman stated that IPTV on Xbox 360 was expected to be available to consumers by the holiday season, using the platform. In 2008, Gates and president of Entertainment & Devices announced a partnership with in the United Kingdom, in which the advanced TV service, using the newer IPTV platform, would be accessible via Xbox 360, planned for the middle of the year. BT Vision's DVR-based features would not be available on Xbox 360 due to limited hard drive capacity.

In 2010, while announcing version 2.0 of Microsoft Mediaroom, Microsoft CEO mentioned that AT&T's IPTV service would enable Xbox 360s to be used as set-top boxes later in the year. As of January 2010, IPTV on Xbox 360 has yet to be deployed beyond limited trials. In 2012, Microsoft released the Live Event Player, allowing for events such as video game shows, beauty pageants, award shows, concerts, news and sporting events to be streamed on the console via Xbox Live. The first live events streamed on Live were the 2012 Golden Gods, Microsoft's E3 2012 media briefing and the beauty pageant. XNA community. Main article: XNA Community is a feature whereby Xbox 360 owners can receive community-created games, made with Microsoft XNA Game Studio, from the XNA Creators Club. The games are written, published, and distributed through a community managed portal.

XNA Community provides a channel for digital videogame delivery over Xbox Live that can be free of royalties, publishers and licenses. XNA game sales, however, did not meet original expectations. Though (XBLIG) has had some 'hits.' Services Xbox Live. Main article: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all of the console. It allows users to create a user profile, join on, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members.

A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as ) or games that feature their own subscription service (e.g. Games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

Xbox Live Gold includes the same features as Free and includes integrated playing capabilities outside of third-party subscriptions. Microsoft has allowed previous Xbox Live subscribers to maintain their profile information,, and games history when they make the transition to Xbox Live Gold. To transfer an Xbox Live account to the new system, users need to link a to their gamertag on Xbox.com. When users add an Xbox Live enabled profile to their console, they are required to provide the console with their passport account information and the last four digits of their, which is used for verification purposes and billing. An Xbox Live Gold account has an annual cost of US$59.99, 59.99, 90.00, 39.99, or €59.99.

As of January 5, 2011, Xbox Live has over 30 million subscribers. Main article: The Xbox Live Marketplace is a virtual market designed for the console that allows Xbox Live users to download purchased or promotional content. The service offers movie and game trailers,, Xbox Live Arcade games and Xbox 360 Dashboard themes as well as add-on game content (items, costumes, levels etc.). These features are available to both Free and Gold members on Xbox Live. A hard drive or memory unit is required to store products purchased from Xbox Live Marketplace. In order to download priced content, users are required to purchase for use as; though some products (such as trailers and demos) are free to download.

Microsoft Points can be obtained through prepaid cards in 1,600 and 4,000-point denominations. Microsoft Points can also be purchased through Xbox Live with a credit card in 500, 1,000, 2,000 and 5,000-point denominations. Users are able to view items available to download on the service through a PC via the website. An estimated seventy percent of Xbox Live users have downloaded items from the Marketplace.

Main article: Xbox Live Arcade is an online service operated by Microsoft that is used to distribute downloadable video games to Xbox and Xbox 360 owners. In addition to classic such as, the service offers some new original games like. The Xbox Live Arcade also features games from other consoles, such as the game and such as. The service was first launched on November 3, 2004, using a DVD to load, and offered games for about US$5 to $15. Items are purchased using Microsoft Points, a proprietary currency used to reduce credit card transaction charges. On November 22, 2005, Xbox Live Arcade was re-launched with the release of the Xbox 360, in which it was now integrated with the Xbox 360's dashboard.

The games are generally aimed toward more casual gamers; examples of the more popular titles are,, and. On March 24, 2010, Microsoft introduced the to Xbox Live.

Game Room is a gaming service for Xbox 360 and Microsoft Windows that lets players compete in classic arcade and console games in a virtual arcade. Main article: On November 6, 2006, Microsoft announced the Xbox Video Marketplace, an exclusive video store accessible through the console.

Launched in the United States on November 22, 2006, the first anniversary of the Xbox 360's launch, the service allows users in the United States to download high-definition and standard-definition television shows and movies onto an Xbox 360 console for viewing. With the exception of short clips, content is not currently available for streaming, and must be downloaded. Movies are also available for rental. They expire in 14 days after download or at the end of the first 24 hours after the movie has begun playing, whichever comes first. Television episodes can be purchased to own, and are transferable to an unlimited number of consoles.

Downloaded files use 5.1 and are encoded using for video at 720p, with a of 6.8 Mbit/s. Television content is offered from MTV,,,, and; and movie content is,, and, along with other publishers.

After the Spring 2007 update, the following are supported: • H.264 video support: Up to 15 Mbit/s, Baseline, Main, and High (up to level 4.1) Profiles with AAC LC and Main Profiles. • MPEG-4 Part 2 video support: Up to 8 Mbit/s, Simple Profile with 2 channel AAC LC and Main Profiles. As a late addition to the December Xbox 360 update, 25 movies were added to the European Xbox 360 video market place on the December 11, 2007 and cost 250 Microsoft points for the SD version on the movie and 380 points for the HD version of the movie. Thomas Trainz 2012 Download. Xbox Live members in Canada featured the ability to go on the Xbox Live Marketplace also as of December 11, 2007 with around 30 movies to be downloaded for the same amount of Microsoft Points. On May 26, 2009, Microsoft announced the future release of the (in the fall of 2009), the next addition to the product range. This is of an impact on the Xbox Live Video Store as it was also announced that the Zune Video Marketplace and the Xbox Live Video Store will be merged to form the, which will be arriving on Xbox Live in 7 countries initially, the United Kingdom, the United States, France, Italy, Germany, Ireland and Spain.

Further details were released at the Microsoft press conference. On October 16, 2012, Xbox Video and Xbox Music were released, replacing the Zune Marketplace.

Xbox Video is a digital video service on that offers full HD movies and TV series for purchase or rental on Xbox 360, Windows 8, PCs and, and Windows Phones. On August 18, 2015, Microsoft rolled out an update renaming it Movies and TV similar to the Windows 10 App.

Groove Music. This section needs expansion. You can help. (August 2016) PartnerNet, the developers-only alternative network used by developers to beta test game content downloads and games developed for, runs on Xbox 360 kits, which are used both by developers and by the gaming press. In a podcast released on February 12, 2007, a developer breached the PartnerNet (NDA) by commenting that he had found a playable version of and an unplayable version of on PartnerNet.

A few video game journalists, misconstruing the breach of the NDA as an invalidation of the NDA, immediately began reporting on other games being tested via PartnerNet, including a remake of. ( Alien Hominid for the Xbox 360 was released on February 28 of that year, and Ikaruga was released over a year later on April 9, 2008.

Jetpac was released for the Xbox 360 on March 28, 2007 as.) There have also been numerous video and screenshot leaks of game footage on PartnerNet, as well as a complete version of, which caused for the whole PartnerNet service to be shut down overnight on April 3, 2010. In the following days, began reminding developers and journalists that they are in breach of NDA by sharing information about content available on PartnerNet, and has been asking websites to remove lists of games in development discovered on PartnerNet. [ ] See also • • References.